MONO SDK Guide
Introduction
This SDK is based on the MediaPipeUnityPlugin project and runs on Unity platforms other besides WebGL.
Data types
Dollars.MoCapMode
MoCap Mode
Type: Enumeration Values: jump, flat, upperbody
Dollars.DominantEye
DominantEye in Facial Capture
Type: Enumeration Values: none, left, right
Sensitivity
Sensitivity of Motion Capture
Type: Integer Values: 1-5, 1 is the most stable, 5 is the most sensitive
Strength
Strength of Facial Capture
Type: Float Values: Unrestricted, but a range between 0.5 to 2 is recommended, 1 is the default
Classes
AvatarBody
Used for calculating skeletal data
InitFilter(int sensitivity)
SetMoCapMode(Dollars.MoCapMode mode)
SetSensitivity(int sensitivity)
Calibrate()
Description:
Based on the current output of MediaPipe, adjust the avatar to stand upright with both feet on the ground.
MediaPipe's human body will be tilted forward (see below), the degree of tilt varies depending on the camera parameters, the size of the person, etc.
Therefore, it is recommended to perform a calibration before starting in order to achieve better motion capture results.

Just relax and look ahead while calibrating.
ResetCalibration()
Description:
Used to reset the calibration data, recommended to be called when changing cameras as well as video files.