📄️ Get Started
Unreal Engine Versions
📄️ Using Your Characters
Motion Capture
📄️ Using the Plugin in the Editor
You need the Dollars MoCap Plugin supporting Unreal Engine 5.3 or above to use this Play-in-Editor feature.
📄️ Facial Capture Using LiveLinkFace Method
The following Dollars MoCap products support facial capture using the LiveLinkFace method,
📄️ Tracking Status
Tracking Status
📄️ Gesture Recognition
The following Dollars MoCap products support sending gesture events to UE,
📄️ Multi-person Motion Capture
You can run the Dollars MoCap program on multiple computers separately, and gather the motion capture results into the same UE scene to achieve multi-character interaction.
📄️ Advanced Topics
We will show you the following topics,
📄️ Multiplayer Networked MoCap
You can use Unreal Engine's Replication mechanism to achieve multiplayer networking across networks. This requires some modifications to the Dollars MoCap Unreal plugin. The following is a summary of these modifications using Unreal Engine's TPS (Third-Person Shooter) template as an example.
📄️ FAQ
Thanks to the users who helped us resolve these issues!
📄️ UE Samples
For MetaHuman projects that don’t rely on third-party plugins, right-click the .uproject file to upgrade to a higher version of Unreal Engine.