ποΈ Get Started
Unreal Engine Versions
ποΈ Using Your Characters
Motion Capture
ποΈ Using the Plugin in the Editor
You need the Dollars MoCap Plugin supporting Unreal Engine 5.3 or above to use this Play-in-Editor feature.
ποΈ Facial Capture Using LiveLinkFace Method
The following Dollars MoCap products support facial capture using the LiveLinkFace method,
ποΈ Importing FBX
When importing Dollars MoCap FBX files into Unreal Engine, please note the following.
ποΈ Tracking Status
Tracking Status
ποΈ Gesture Recognition
The following Dollars MoCap products support sending gesture events to UE,
ποΈ Multi-person Motion Capture
You can run the Dollars MoCap program on multiple computers separately, and gather the motion capture results into the same UE scene to achieve multi-character interaction.
ποΈ Advanced Topics
We will show you the following topics,
ποΈ Multiplayer Networked MoCap
You can use Unreal Engine's Replication mechanism to achieve multiplayer networking across networks. This requires some modifications to the Dollars MoCap Unreal plugin. The following is a summary of these modifications using Unreal Engine's TPS (Third-Person Shooter) template as an example.
ποΈ FAQ
Thanks to the users who helped us resolve these issues!
ποΈ UE Samples
For MetaHuman projects that donβt rely on third-party plugins, right-click the .uproject file to upgrade to a higher version of Unreal Engine.